Added ZenSleep types.xml
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36
HA-Chernarus/ZenSleep/types.xml
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36
HA-Chernarus/ZenSleep/types.xml
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<types>
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<type name="ZenSleep_Syringe"> <!-- Syringe that makes a player fall asleep (0% rested/uncon) -->
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<nominal>0</nominal> <!-- 1 spawn on the map at any time -->
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<lifetime>14400</lifetime> <!-- 4 hours -->
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<restock>0</restock>
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<min>1</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
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<category name="tools"/>
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<tag name="shelves"/>
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<usage name="Medic"/>
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</type>
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<type name="ZenSleep_StimSyringe"> <!-- Syringe that makes a player full energy (100% rested) -->
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<nominal>0</nominal> <!-- 1 spawn on the map at any time -->
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<lifetime>14400</lifetime> <!-- 4 hours -->
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<restock>0</restock>
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<min>1</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
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<category name="tools"/>
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<tag name="shelves"/>
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<usage name="Medic"/>
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</type>
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<type name="ZenSleep_Empty_Syringe"> <!-- Doesn't spawn - empty/used syringe (for tracking player activity) -->
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<lifetime>1800</lifetime> <!-- 30 mins -->
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
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</type>
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<type name="ZenSleep_Empty_StimSyringe"> <!-- Doesn't spawn - empty/used syringe (for tracking player activity) -->
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<lifetime>1800</lifetime> <!-- 30 mins -->
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
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</type>
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</types>
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