added Rag_Vehicle_Pack
This commit is contained in:
4
HRBRT_Sakhal/Rag_Vehicle_Pack/cfgeventspawns.xml
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HRBRT_Sakhal/Rag_Vehicle_Pack/cfgeventspawns.xml
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<eventposdef>
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<event name="rag_landrover_110">
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<pos x="12071.933594" z="9129.989258" a="317.953339" />
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</event>
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49
HRBRT_Sakhal/Rag_Vehicle_Pack/cfgspawnabletypes.xml
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HRBRT_Sakhal/Rag_Vehicle_Pack/cfgspawnabletypes.xml
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<type name="rag_landrover_110">
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<attachments chance="1.00">
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<item name="rag_landrover_110_wheel" chance="0.80" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_wheel" chance="0.80" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_wheel" chance="0.80" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_wheel" chance="0.80" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_wheel" chance="0.40" />
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</attachments>
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<attachments chance="1.00">
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<item name="CarRadiator" chance="0.60" />
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</attachments>
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<attachments chance="1.00">
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<item name="CarBattery" chance="0.60" />
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</attachments>
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<attachments chance="1.00">
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<item name="SparkPlug" chance="0.60" />
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</attachments>
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<attachments chance="1.00">
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<item name="HeadlightH7" chance="0.40" />
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</attachments>
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<attachments chance="1.00">
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<item name="HeadlightH7" chance="0.40" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_driverdoor" chance="0.30" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_codriverdoor" chance="0.30" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_hood" chance="0.20" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_cargo1" chance="0.30" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_cargo2" chance="0.30" />
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</attachments>
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<attachments chance="1.00">
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<item name="rag_landrover_110_cargo3" chance="0.40" />
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</type>
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18
HRBRT_Sakhal/Rag_Vehicle_Pack/events.xml
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HRBRT_Sakhal/Rag_Vehicle_Pack/events.xml
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<event name="rag_landrover_110">
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<nominal>1</nominal>
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<min>0</min>
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<max>1</max>
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<lifetime>300</lifetime>
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<restock>0</restock>
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<saferadius>500</saferadius>
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<distanceradius>500</distanceradius>
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<cleanupradius>200</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1"/>
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<position>fixed</position>
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<limit>mixed</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="1" min="0" type="Truck_01_Covered"/>
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</children>
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</event>
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</events>
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