This commit is contained in:
2024-10-20 16:20:55 +02:00
commit 33702fce0b
122 changed files with 9293 additions and 0 deletions

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@@ -0,0 +1,6 @@
{
"WorldsData":{
"environmentMinTemps": [-7.0, -5.0, -3.0, -2.0, 0.0, 2.0, 5.0, 10.0, 7.0, 5.0, 1.0, -2.0],
"environmentMaxTemps": [-3.0, -1.0, 2.0, 5.0, 7.0, 10.0, 12.0, 16.0, 13.0, 10.0, 7.0, 2.0]
}
}

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<weather reset="0" enable="0">
<overcast>
<current actual="0.10" time="900" duration="1200" />
<limits min="0.6" max="1.0" />
<timelimits min="900" max="1800" />
<changelimits min="0.1" max="0.3" />
</overcast>
<fog>
<current actual="0.0" time="0" duration="0" />
<limits min="0.0" max="0.0" />
<timelimits min="0" max="0" />
<changelimits min="0.0" max="0.0" />
</fog>
<rain>
<current actual="0.2" time="120" duration="240" />
<limits min="0.1" max="1.0" />
<timelimits min="120" max="240" />
<changelimits min="0.0" max="0.1" />
<thresholds min="0.6" max="1.0" end="10" />
</rain>
<wind>
<maxspeed>13</maxspeed>
<params min="0.0" max="0.6" frequency="30" />
</wind>
<storm density="0.0" threshold="1.0" timeout="0"/>
</weather>

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--- init.c 2023-12-22 09:06:49.416111938 +0000
+++ init.c.new 2023-12-22 09:08:58.365653156 +0000
@@ -1,34 +1,19 @@
void main()
{
- //INIT ECONOMY--------------------------------------
- Hive ce = CreateHive();
- if ( ce )
- ce.InitOffline();
-
- //DATE RESET AFTER ECONOMY INIT-------------------------
+ CreateHive();
+ GetHive().InitOffline();
int year, month, day, hour, minute;
- int reset_month = 9, reset_day = 20;
- GetGame().GetWorld().GetDate(year, month, day, hour, minute);
+ GetGame().GetWorld().GetDate( year, month, day, hour, minute );
- if ((month == reset_month) && (day < reset_day))
+ //Change here the dates for whatever months you desire
+ if ( month < 12 )
{
- GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
+ year = 2011;
+ month = 12;
+ day = 25;
+ GetGame().GetWorld().SetDate( year, month, day, hour, minute );
}
- else
- {
- if ((month == reset_month + 1) && (day > reset_day))
- {
- GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
- }
- else
- {
- if ((month < reset_month) || (month > reset_month + 1))
- {
- GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
- }
- }
- }
-}
+}
class CustomMission: MissionServer
{
@@ -95,4 +80,4 @@
Mission CreateCustomMission(string path)
{
return new CustomMission();
-}
\ No newline at end of file
+}

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<types>
<type name="WinterStash">
<nominal>0</nominal>
<lifetime>1209600</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="containers"/>
</type>
</types>

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TYPES=local
INIT=local
CFGGAMEPLAY=local
CFGWEATHER=local